windows_audio_with_nvidia_shadowplay
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windows_audio_with_nvidia_shadowplay [2016/12/29 15:58] – created walkeradmin | windows_audio_with_nvidia_shadowplay [2023/03/09 22:35] (current) – external edit 127.0.0.1 | ||
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The hardware for this is quite simple, I am using the the following: | The hardware for this is quite simple, I am using the the following: | ||
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+ | The USB Mixer is connected to the PC via USB, the USB supplies Power, and the Mixer is also a Windows USB Audio Device (so works as a soundcard in it's own right). | ||
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+ | The Onboard Soundcard output is fed in to the USB Mixer 2-Track input. | ||
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+ | The Speakers and Headpohnes are connected so that I can switch between listening to my headset, or on a set of speakers. | ||
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+ | ---- | ||
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+ | ==== Software Settings ==== | ||
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+ | This is the more tricky part. We need to force Windows and Shadowplay to route the audio where we want it. First setup the Windows Sound settings. | ||
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+ | ==== Windows Audio Settings ==== | ||
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+ | For the Playback settings, set the <color red> | ||
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+ | Set the <color red> | ||
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+ | For the <color red> | ||
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+ | ==== GeForce Experience Settings ==== | ||
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+ | ShadowPlay is controlled via the GeForce Experience Application (Alt-Z to invoke) | ||
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+ | Start GeForce Experience (Alt-Z) | ||
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+ | Select the Microphone Icon and then Select Customise. | ||
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+ | Now under the ' | ||
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+ | ==== TeamSpeak Settings ===== | ||
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+ | Finally we can configure the TeamSpeak Settings. Run TeamSpeak and Select the <color red> | ||
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+ | First set the Capture Panel. From here Set the Capture Device to the Microphone (Turtle Beach Z22 in my case) | ||
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+ | Now Select the Playback Panel. From here set the Playback Device (not the Main Speakers, we are avoiding using them as we don't want TeamSpeak Audio mixed with the main audio) so for me this is the Turtle Beach Z22 Speakers) | ||
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+ | That's it, you should now be able to make ShadowPlay recordings without recording TeamSpeak. | ||
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+ | <color Red> | ||
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windows_audio_with_nvidia_shadowplay.1483027095.txt.gz · Last modified: 2023/03/09 22:35 (external edit)